Rust PopulationField survey · Rust servers
Observing 51,920 players 11,693 servers 3,092 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,010habitat unknownfirst seen 1 Oct 2026

[EU] Renewal Rust | Test Server 1

Offline 82.39.212.6:25495 checked 26d ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,010
top 71%
Last wipe
28d ago
no schedule published
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Renewal Rust | Test Server 1 rank against other Rust servers?

By player hours over the last seven days, [EU] Renewal Rust | Test Server 1 places at #16,010, within the top 71% of ranked servers.

How busy is [EU] Renewal Rust | Test Server 1?

At this count [EU] Renewal Rust | Test Server 1 is offline, with its last sighting 26 days 4 hours ago.

Tags

What do the server tags on [EU] Renewal Rust | Test Server 1 mean?

These are the tags [EU] Renewal Rust | Test Server 1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] Renewal Rust | Test Server 1?

On Rust Population, [EU] Renewal Rust | Test Server 1 is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [EU] Renewal Rust | Test Server 1?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 40 hours in.

What is the wipe schedule on [EU] Renewal Rust | Test Server 1?

The force wipe is the only wipe [EU] Renewal Rust | Test Server 1 takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 8 hours ago.

Settings

Which map does [EU] Renewal Rust | Test Server 1 run?

A procedural map of size 3,000 from seed 1406409190, generated by the game, is in use on [EU] Renewal Rust | Test Server 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU] Renewal Rust | Test Server 1?

No gather rate appears in the name of [EU] Renewal Rust | Test Server 1. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [EU] Renewal Rust | Test Server 1 run?

On Linux, [EU] Renewal Rust | Test Server 1 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is [EU] Renewal Rust | Test Server 1 online, and how reliable is it?

We last saw [EU] Renewal Rust | Test Server 1 26 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.

Where is [EU] Renewal Rust | Test Server 1 located?

Nothing in the tags says where [EU] Renewal Rust | Test Server 1 is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.39.212.6:25495.

How to join

How do I join [EU] Renewal Rust | Test Server 1?

To connect directly, open Rust's console with F1 and type client.connect 82.39.212.6:25495; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://nolimit.host/.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.