[SGX]
Online 82.4.182.153:28025 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SGX] rank against other Rust servers?
The last seven days of player hours place [SGX] at #15,341, within the top 69% of all ranked servers.
How busy is [SGX]?
Of its 500 slots, [SGX] is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [SGX] mean?
What the game's server browser reads from [SGX] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [SGX]?
[SGX] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on [SGX]?
Too few wipes are on record for [SGX] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does [SGX] run?
[SGX] uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [SGX]?
The name tells you nothing about gather rates: [SGX] states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [SGX] run?
Rust network protocol 2635 and build 168909 on Windows is what [SGX] uses. Steam updates your game automatically, but you need the same protocol to join.
Does [SGX] run smoothly?
The last 48 hours saw an average of 71 server fps, with 45 as the lowest. Up to 121,653 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,014 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [SGX] online, and how reliable is it?
Right now, [SGX] is online. Judging by the uptime it reports, the last restart was about 7 hours ago. The first sighting by Rust Population was on 28 October 2026.
Where is [SGX] located?
Nothing published by [SGX] states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.4.182.153:28025.
Getting in
How do I join [SGX]?
Either enter client.connect 82.4.182.153:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.