Rust PopulationField survey · Rust servers
Observing 33,332 players 11,614 servers 2,810 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 28 Oct 2026

[SGX]

Online 82.4.182.153:28025 checked 9m ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
9h ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
0123421:0023:0000:0002:0003:0005:00Wiped Wed 28 Oct, 21:20 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510021:0023:0000:0002:0003:0005:00Wiped Wed 28 Oct, 21:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SGX] rank against other Rust servers?

The last seven days of player hours place [SGX] at #15,341, within the top 69% of all ranked servers.

How busy is [SGX]?

Of its 500 slots, [SGX] is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [SGX] mean?

What the game's server browser reads from [SGX] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [SGX]?

[SGX] appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What is the wipe schedule on [SGX]?

Too few wipes are on record for [SGX] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 hours ago, that is how long the current world has stood.

Map and rules

Which map does [SGX] run?

[SGX] uses a map the game generates, procedural, at size 4,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [SGX]?

The name tells you nothing about gather rates: [SGX] states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [SGX] run?

Rust network protocol 2635 and build 168909 on Windows is what [SGX] uses. Steam updates your game automatically, but you need the same protocol to join.

Does [SGX] run smoothly?

The last 48 hours saw an average of 71 server fps, with 45 as the lowest. Up to 121,653 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,014 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [SGX] online, and how reliable is it?

Right now, [SGX] is online. Judging by the uptime it reports, the last restart was about 7 hours ago. The first sighting by Rust Population was on 28 October 2026.

Where is [SGX] located?

Nothing published by [SGX] states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.4.182.153:28025.

Getting in

How do I join [SGX]?

Either enter client.connect 82.4.182.153:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.