ATLAS validation R24 - rust
Offline 82.66.126.233:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ATLAS validation R24 - rust rank against other Rust servers?
The last seven days of player hours place ATLAS validation R24 - rust at #15,323, within the top 69% of all ranked servers.
How busy is ATLAS validation R24 - rust?
At this count ATLAS validation R24 - rust is offline, with its last sighting 5 days 19 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on ATLAS validation R24 - rust mean?
The game's server browser reads the tags ATLAS validation R24 - rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ATLAS validation R24 - rust?
These Rust Population lists include ATLAS validation R24 - rust: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on ATLAS validation R24 - rust?
Its rhythm cannot be told yet: too few of ATLAS validation R24 - rust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does ATLAS validation R24 - rust run?
A procedural map, generated by the game, is in use on ATLAS validation R24 - rust.
What are the rules and settings on ATLAS validation R24 - rust?
The name tells you nothing about gather rates: ATLAS validation R24 - rust states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ATLAS validation R24 - rust run?
On Windows, ATLAS validation R24 - rust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is ATLAS validation R24 - rust online, and how reliable is it?
We last saw ATLAS validation R24 - rust 5 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is ATLAS validation R24 - rust located?
A region is not published by ATLAS validation R24 - rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.66.126.233:28015.
Getting in
How do I join ATLAS validation R24 - rust?
To connect directly, open Rust's console with F1 and type client.connect 82.66.126.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.