Rust PopulationField survey · Rust servers
Observing 72,496 players 11,811 servers 3,745 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,404habitat unknownfirst seen 13 Sep 2026

Spider's Web | Vanilla | s-tech.pm

Online 82.78.192.193:28015 checked 11m ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
5d ago
no schedule published
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

21 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

8d 21h
Thu 5 Nov, 19:00 UTC
FW
15d 15h
Thu 12 Nov, 13:49 UTC
36d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:49 UTC5d ago 0 – running 0
Thu 1 Oct, 12:24 UTC26d ago 0 – 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Spider's Web | Vanilla | s-tech.pm rank against other Rust servers?

By player hours over the last seven days, Spider's Web | Vanilla | s-tech.pm places at #15,404, within the top 69% of ranked servers.

How busy is Spider's Web | Vanilla | s-tech.pm?

Spider's Web | Vanilla | s-tech.pm holds 0 players at the moment, out of 100 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Spider's Web | Vanilla | s-tech.pm mean?

These are the tags Spider's Web | Vanilla | s-tech.pm publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Spider's Web | Vanilla | s-tech.pm?

Spider's Web | Vanilla | s-tech.pm appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Spider's Web | Vanilla | s-tech.pm?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Spider's Web | Vanilla | s-tech.pm?

Spider's Web | Vanilla | s-tech.pm follows a wipe rhythm of every 3 weeks on Thursday at 13:49 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 5 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does Spider's Web | Vanilla | s-tech.pm run?

A procedural map of size 3,500 from seed 138876610, generated by the game, is in use on Spider's Web | Vanilla | s-tech.pm. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Spider's Web | Vanilla | s-tech.pm?

Nothing in Spider's Web | Vanilla | s-tech.pm's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Spider's Web | Vanilla | s-tech.pm run?

On Linux, Spider's Web | Vanilla | s-tech.pm runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Does Spider's Web | Vanilla | s-tech.pm run smoothly?

It ran at 132 server fps on average over the last 48 hours, and never went below 97. The entity count reached 68,646: buildings, deployables and all other objects. Up to 2,262 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Spider's Web | Vanilla | s-tech.pm online, and how reliable is it?

Spider's Web | Vanilla | s-tech.pm is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 days 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is Spider's Web | Vanilla | s-tech.pm located?

Nothing published by Spider's Web | Vanilla | s-tech.pm states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 82.78.192.193:28015.

How to join

How do I join Spider's Web | Vanilla | s-tech.pm?

Either enter client.connect 82.78.192.193:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.