SADLADS TESTING GROUND
Offline 83.137.254.152:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SADLADS TESTING GROUND rank against other Rust servers?
Over the past week it ranks #15,129 for player hours, which puts SADLADS TESTING GROUND in the top 70% of all ranked servers.
How busy is SADLADS TESTING GROUND?
At this count SADLADS TESTING GROUND is offline, with its last sighting 13 days 6 hours ago.
Tags
What do the server tags on SADLADS TESTING GROUND mean?
The game's server browser reads the tags SADLADS TESTING GROUND publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SADLADS TESTING GROUND?
SADLADS TESTING GROUND appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on SADLADS TESTING GROUND?
The record holds too few of SADLADS TESTING GROUND's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days ago.
Map and rules
Which map does SADLADS TESTING GROUND run?
A procedural map of size 4,000 from seed 1234, generated by the game, is in use on SADLADS TESTING GROUND. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on SADLADS TESTING GROUND?
Nothing in SADLADS TESTING GROUND's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does SADLADS TESTING GROUND run?
On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Is SADLADS TESTING GROUND online, and how reliable is it?
We last saw SADLADS TESTING GROUND 13 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 11 October 2026, Rust Population saw it for the first time.
Where is SADLADS TESTING GROUND located?
No region is published by SADLADS TESTING GROUND. Rust Population does not look up where the machine stands; it shows where the server says it is. 83.137.254.152:28015 is where it lives.
Getting in
How do I join SADLADS TESTING GROUND?
Either enter client.connect 83.137.254.152:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.