MyOfflineServer
Offline 83.171.207.191:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyOfflineServer rank against other Rust servers?
By player hours over the last seven days, MyOfflineServer places at #15,516, within the top – of ranked servers.
How busy is MyOfflineServer?
At this count MyOfflineServer is offline, with its last sighting 38 days 17 hours ago.
Lists and tags
What do the server tags on MyOfflineServer mean?
What the game's server browser reads from MyOfflineServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyOfflineServer?
These Rust Population lists include MyOfflineServer: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MyOfflineServer?
Its rhythm cannot be told yet: too few of MyOfflineServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 38 days 17 hours ago.
Settings
Which map does MyOfflineServer run?
MyOfflineServer uses a map the game generates: procedural.
What are the rules and settings on MyOfflineServer?
Nothing in MyOfflineServer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyOfflineServer run?
Rust network protocol 2633 and build 164530 on Windows is what MyOfflineServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MyOfflineServer online, and how reliable is it?
Currently offline, MyOfflineServer was last seen 38 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is MyOfflineServer located?
Nothing published by MyOfflineServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 83.171.207.191:28015 is where it lives.
How to join
How do I join MyOfflineServer?
To connect directly, open Rust's console with F1 and type client.connect 83.171.207.191:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.