Coocolino
Offline 83.175.148.38:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:09 UTC6d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Coocolino rank against other Rust servers?
By player hours over the last seven days, Coocolino places at #15,276, within the top 69% of ranked servers.
How busy is Coocolino?
At this count Coocolino is offline, with its last sighting 6 days 13 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Coocolino mean?
These are the tags Coocolino publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Coocolino?
Coocolino appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Coocolino?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Coocolino?
Its rhythm cannot be told yet: too few of Coocolino's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Coocolino run?
The map on Coocolino is procedural, made by the game.
What are the rules and settings on Coocolino?
No gather rate appears in the name of Coocolino. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Coocolino run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Coocolino. Your game needs the same protocol to join; Steam takes care of updating it.
Is Coocolino online, and how reliable is it?
Currently offline, Coocolino was last seen 6 days 13 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is Coocolino located?
A region is not published by Coocolino. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.175.148.38:28015.
How to join
How do I join Coocolino?
Open the console with F1 in Rust and enter client.connect 83.175.148.38:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.