mapstudio-gen
Offline 83.175.184.108:28515 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:19 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 13:59 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 13:44 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 13:33 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 13:29 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 13:24 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 12:14 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:59 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:53 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:33 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:28 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:24 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:34 UTC3d ago | – | – | – | 0 |
| Thu 22 Oct, 13:39 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 13:33 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 13:28 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 13:24 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 13:19 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 13:13 UTC7d ago | – | – | – | 0 |
Quick answers
Player counts
How does mapstudio-gen rank against other Rust servers?
The last seven days of player hours place mapstudio-gen at #15,290, within the top 69% of all ranked servers.
How busy is mapstudio-gen?
At this count mapstudio-gen is offline, with its last sighting 2 days 9 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on mapstudio-gen mean?
These are the tags mapstudio-gen publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; v2293 (Protocol): The protocol is 2293; a different version will not connect; ptrak (Networking): RakNet is the network layer here, as standard for the game; h59b9969 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include mapstudio-gen?
These Rust Population lists include mapstudio-gen: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on mapstudio-gen?
No wipe schedule is kept here: mapstudio-gen builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
Which map does mapstudio-gen run?
mapstudio-gen uses a map the game generates: procedural.
What are the rules and settings on mapstudio-gen?
Nothing in mapstudio-gen's name says how gather works. No group limit is published. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does mapstudio-gen run?
Rust network protocol 2293 on Windows is what mapstudio-gen uses. The protocol must match for you to join, and Steam updates it for you.
Is mapstudio-gen online, and how reliable is it?
Offline at the moment, mapstudio-gen was last seen 2 days 9 hours ago. It was up 4% of the time over the last 6 full days, 6 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is mapstudio-gen located?
A region is not published by mapstudio-gen. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 83.175.184.108:28515.
Getting in
How do I join mapstudio-gen?
To connect directly, open Rust's console with F1 and type client.connect 83.175.184.108:28515; or press Launch Rust on this page and Steam opens Rust and joins for you.