test
Offline 83.196.166.124:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
Over the past week it ranks #15,114 for player hours, which puts test in the top 70% of all ranked servers.
How busy is test?
At this count test is offline, with its last sighting 12 days 23 hours ago.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test?
test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on test?
Its rhythm cannot be told yet: too few of test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 23 hours ago.
Settings
Which map does test run?
test uses a map the game generates: procedural.
What are the rules and settings on test?
No gather rate appears in the name of test. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for test. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
We last saw test 12 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 October 2026.
Where is test located?
No region is published by test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.196.166.124:28015.
Getting in
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 83.196.166.124:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.