RTM Local Test
Offline 83.202.36.141:28115 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:04 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RTM Local Test rank against other Rust servers?
The last seven days of player hours place RTM Local Test at #15,338, within the top 69% of all ranked servers.
How busy is RTM Local Test?
RTM Local Test is offline at this count; we last saw it 3 days 11 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on RTM Local Test mean?
The game's server browser reads the tags RTM Local Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RTM Local Test?
These Rust Population lists include RTM Local Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RTM Local Test?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RTM Local Test?
Its rhythm cannot be told yet: too few of RTM Local Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does RTM Local Test run?
A procedural map, generated by the game, is in use on RTM Local Test.
What are the rules and settings on RTM Local Test?
No gather rate appears in the name of RTM Local Test. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RTM Local Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for RTM Local Test. The protocol must match for you to join, and Steam updates it for you.
Is RTM Local Test online, and how reliable is it?
Offline at the moment, RTM Local Test was last seen 3 days 11 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. The first sighting by Rust Population was on 13 September 2026.
Where is RTM Local Test located?
A region is not published by RTM Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 83.202.36.141:28115.
How to join
How do I join RTM Local Test?
To connect directly, open Rust's console with F1 and type client.connect 83.202.36.141:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.