Local Staging Test Server
Offline 83.217.171.135:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:01 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Staging Test Server rank against other Rust servers?
Over the past week it ranks #16,186 for player hours, which puts Local Staging Test Server in the top 68% of all ranked servers.
How busy is Local Staging Test Server?
At this count Local Staging Test Server is offline, with its last sighting 28 days 23 hours ago.
Lists and tags
What do the server tags on Local Staging Test Server mean?
These are the tags Local Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Staging Test Server?
These Rust Population lists include Local Staging Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Local Staging Test Server?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Staging Test Server?
Its rhythm cannot be told yet: too few of Local Staging Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 23 hours ago the current world was made.
Settings
What are the rules and settings on Local Staging Test Server?
Nothing in Local Staging Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Local Staging Test Server run?
On Windows, Local Staging Test Server runs Rust network protocol 2634 and build 166257. Steam updates your game automatically, but you need the same protocol to join.
Is Local Staging Test Server online, and how reliable is it?
Currently offline, Local Staging Test Server was last seen 28 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is Local Staging Test Server located?
No region is published by Local Staging Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 83.217.171.135:28015.
Getting in
How do I join Local Staging Test Server?
To connect directly, open Rust's console with F1 and type client.connect 83.217.171.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.