Rust PopulationField survey · Rust servers
Observing 77,039 players 11,802 servers 3,777 with someone on 111 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,186habitat unknownfirst seen 29 Sep 2026

Local Staging Test Server

Offline 83.217.171.135:28015 checked 28d ago

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#16,186
top 68%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Staging Test Server rank against other Rust servers?

Over the past week it ranks #16,186 for player hours, which puts Local Staging Test Server in the top 68% of all ranked servers.

How busy is Local Staging Test Server?

At this count Local Staging Test Server is offline, with its last sighting 28 days 23 hours ago.

Lists and tags

What do the server tags on Local Staging Test Server mean?

These are the tags Local Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Staging Test Server?

These Rust Population lists include Local Staging Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Local Staging Test Server?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Local Staging Test Server?

Its rhythm cannot be told yet: too few of Local Staging Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 23 hours ago the current world was made.

Settings

What are the rules and settings on Local Staging Test Server?

Nothing in Local Staging Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Local Staging Test Server run?

On Windows, Local Staging Test Server runs Rust network protocol 2634 and build 166257. Steam updates your game automatically, but you need the same protocol to join.

Is Local Staging Test Server online, and how reliable is it?

Currently offline, Local Staging Test Server was last seen 28 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.

Where is Local Staging Test Server located?

No region is published by Local Staging Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 83.217.171.135:28015.

Getting in

How do I join Local Staging Test Server?

To connect directly, open Rust's console with F1 and type client.connect 83.217.171.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166257
Build The game build is 166257.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.