TGDMTAEE
Online 83.223.207.138:29000 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TGDMTAEE rank against other Rust servers?
By player hours over the last seven days, TGDMTAEE places at #15,373, within the top 69% of ranked servers.
How busy is TGDMTAEE?
Of its 50 slots, TGDMTAEE is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on TGDMTAEE mean?
These are the tags TGDMTAEE publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^q (Premium): You need Rust's premium status to join. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TGDMTAEE?
TGDMTAEE appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TGDMTAEE?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TGDMTAEE?
Once a month TGDMTAEE wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 1 hours ago the current world was made.
Map and rules
Which map does TGDMTAEE run?
TGDMTAEE uses a map the game generates, procedural, at size 2,000 with seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TGDMTAEE?
The name tells you nothing about gather rates: TGDMTAEE states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TGDMTAEE run?
Rust network protocol 2635 and build 168909 on Windows is what TGDMTAEE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does TGDMTAEE run smoothly?
It ran at 35 server fps on average over the last 48 hours, and never went below 7. Entities peaked at 16,862, including buildings, deployables and everything else. Memory use peaked at 1,678 MB. Players feel lag when fps is low and the entity count climbs.
Is TGDMTAEE online, and how reliable is it?
TGDMTAEE is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 21 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 17 September 2026, Rust Population saw it for the first time.
Where is TGDMTAEE located?
A region is not published by TGDMTAEE. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 83.223.207.138:29000.
Getting in
How do I join TGDMTAEE?
To connect directly, open Rust's console with F1 and type client.connect 83.223.207.138:29000; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join.