RUST TEST tunnel
Offline 83.238.169.157:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:44 UTC22d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST TEST tunnel rank against other Rust servers?
By player hours over the last seven days, RUST TEST tunnel places at #15,998, within the top 71% of ranked servers.
How busy is RUST TEST tunnel?
We have no live count for RUST TEST tunnel right now. It was last seen 22 days 11 hours ago.
Lists and tags
What do the server tags on RUST TEST tunnel mean?
What the game's server browser reads from RUST TEST tunnel is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUST TEST tunnel?
RUST TEST tunnel appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RUST TEST tunnel?
Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUST TEST tunnel?
The record holds too few of RUST TEST tunnel's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 13 hours ago the current world was made.
Map and rules
Which map does RUST TEST tunnel run?
The map on RUST TEST tunnel is procedural, made by the game at size 1,000 from seed 20260101. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RUST TEST tunnel?
Nothing in RUST TEST tunnel's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RUST TEST tunnel run?
Rust network protocol 2634 and build 166652 on Windows is what RUST TEST tunnel uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST TEST tunnel online, and how reliable is it?
Offline at the moment, RUST TEST tunnel was last seen 22 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is RUST TEST tunnel located?
Nothing published by RUST TEST tunnel states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 83.238.169.157:28015.
Getting in
How do I join RUST TEST tunnel?
Either enter client.connect 83.238.169.157:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.