TFUALF
Offline 83.253.171.123:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:59 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TFUALF rank against other Rust servers?
The last seven days of player hours place TFUALF at #13,777, within the top 62% of all ranked servers.
How busy is TFUALF?
TFUALF is offline at this count; we last saw it 22 days 4 hours ago.
Lists and tags
What do the server tags on TFUALF mean?
What the game's server browser reads from TFUALF is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TFUALF?
TFUALF appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TFUALF?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on TFUALF?
Its rhythm cannot be told yet: too few of TFUALF's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 6 hours ago.
Map and rules
Which map does TFUALF run?
A procedural map, generated by the game, is in use on TFUALF.
What are the rules and settings on TFUALF?
No gather rate appears in the name of TFUALF. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does TFUALF run?
On Windows, TFUALF runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is TFUALF online, and how reliable is it?
We last saw TFUALF 22 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is TFUALF located?
No region is published by TFUALF. Rust Population does not look up where the machine stands; it shows where the server says it is. 83.253.171.123:28015 is where it lives.
Getting in
How do I join TFUALF?
Open the console with F1 in Rust and enter client.connect 83.253.171.123:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.