Server
Offline 83.4.152.167:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server rank against other Rust servers?
By player hours over the last seven days, Server places at #13,672, within the top 62% of ranked servers.
How busy is Server?
Server is offline at this count; we last saw it 20 days 22 hours ago.
Lists and tags
What do the server tags on Server mean?
What the game's server browser reads from Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server?
These Rust Population lists include Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Server?
The record holds too few of Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Server run?
A procedural map, generated by the game, is in use on Server.
What are the rules and settings on Server?
The name tells you nothing about gather rates: Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Server run?
On Windows, Server runs Rust network protocol 2634 and build 167058. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server online, and how reliable is it?
Currently offline, Server was last seen 20 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is Server located?
Nothing published by Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 83.4.152.167:28015 is where it lives.
How to join
How do I join Server?
To connect directly, open Rust's console with F1 and type client.connect 83.4.152.167:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.