Launch Site Practice
Offline 84.123.82.111:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:51 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Launch Site Practice rank against other Rust servers?
The last seven days of player hours place Launch Site Practice at #13,364, within the top 61% of all ranked servers.
How busy is Launch Site Practice?
Launch Site Practice is offline at this count; we last saw it 15 days 4 hours ago.
Lists and tags
What do the server tags on Launch Site Practice mean?
What the game's server browser reads from Launch Site Practice is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167627 (Build): This server runs game build 167627; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Launch Site Practice?
On Rust Population, Launch Site Practice is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Launch Site Practice?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Launch Site Practice?
The record holds too few of Launch Site Practice's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 5 hours ago.
Settings
What are the rules and settings on Launch Site Practice?
The name tells you nothing about gather rates: Launch Site Practice states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Launch Site Practice run?
Rust network protocol 2635 and build 167627 on Windows is what Launch Site Practice uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Launch Site Practice online, and how reliable is it?
Offline at the moment, Launch Site Practice was last seen 15 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is Launch Site Practice located?
No region is published by Launch Site Practice. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 84.123.82.111:28015.
How to join
How do I join Launch Site Practice?
Either enter client.connect 84.123.82.111:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.