TestServer
Offline 84.147.150.45:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #14,412, within the top 60% of all ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 27 days 16 hours ago.
Tags
What do the server tags on TestServer mean?
These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TestServer?
Its rhythm cannot be told yet: too few of TestServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 15 hours ago.
Map and rules
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is TestServer located?
A region is not published by TestServer. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 84.147.150.45:28015.
Getting in
How do I join TestServer?
Either enter client.connect 84.147.150.45:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.