Rust PopulationField survey · Rust servers
Observing 79,225 players 11,834 servers 3,875 with someone on 155 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,911habitat unknownfirst seen 16 Oct 2026

Mod testing ground

Offline 84.15.220.97:28015 checked 11d ago

carbon

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#12,911
top 60%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Mod testing ground rank against other Rust servers?

By player hours over the last seven days, Mod testing ground places at #12,911, within the top 60% of ranked servers.

How busy is Mod testing ground?

Mod testing ground is offline at this count; we last saw it 11 days 2 hours ago.

Tags

What do the server tags on Mod testing ground mean?

What the game's server browser reads from Mod testing ground is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Mod testing ground?

Mod testing ground appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Mod testing ground?

Its rhythm cannot be told yet: too few of Mod testing ground's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 7 hours ago the current world was made.

Map and rules

Which map does Mod testing ground run?

Mod testing ground uses a map the game generates: procedural.

What are the rules and settings on Mod testing ground?

Nothing in Mod testing ground's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Mod testing ground run?

On Windows, Mod testing ground runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is Mod testing ground online, and how reliable is it?

Currently offline, Mod testing ground was last seen 11 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.

Where is Mod testing ground located?

A region is not published by Mod testing ground. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 84.15.220.97:28015.

How to join

How do I join Mod testing ground?

Open the console with F1 in Rust and enter client.connect 84.15.220.97:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.