Test
Offline 84.166.200.68:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #15,439, within the top – of ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 41 days 10 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 14 hours ago the current world was made.
Settings
Which map does Test run?
A procedural map, generated by the game, is in use on Test.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test run?
Rust network protocol 2633 and build 163794 on Windows is what Test uses. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 41 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 September 2026.
Where is Test located?
A region is not published by Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 84.166.200.68:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 84.166.200.68:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.