Rust PopulationField survey · Rust servers
Observing 44,565 players 11,700 servers 3,103 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,478habitat unknownfirst seen 23 Sep 2026

JellyJoker

Offline 84.166.21.126:28015 checked 35d ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,478
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC35d ago 0 – running 0
Wed 23 Sep, 12:23 UTC35d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does JellyJoker rank against other Rust servers?

By player hours over the last seven days, JellyJoker places at #15,478, within the top 71% of ranked servers.

How busy is JellyJoker?

We have no live count for JellyJoker right now. It was last seen 35 days 6 hours ago.

Tags

What do the server tags on JellyJoker mean?

What the game's server browser reads from JellyJoker is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include JellyJoker?

These Rust Population lists include JellyJoker: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on JellyJoker?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on JellyJoker?

Too few wipes are on record for JellyJoker to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 35 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does JellyJoker run?

JellyJoker uses a map the game generates: procedural.

What are the rules and settings on JellyJoker?

Nothing in JellyJoker's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does JellyJoker run?

Rust network protocol 2633 and build 165217 on Windows is what JellyJoker uses. Steam updates your game automatically, but you need the same protocol to join.

Is JellyJoker online, and how reliable is it?

We last saw JellyJoker 35 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.

Where is JellyJoker located?

No region is published by JellyJoker. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 84.166.21.126:28015.

Getting in

How do I join JellyJoker?

Open the console with F1 in Rust and enter client.connect 84.166.21.126:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.