Fatcat
Offline 84.18.231.96:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fatcat rank against other Rust servers?
Over the past week it ranks #11,325 for player hours, which puts Fatcat in the top 51% of all ranked servers.
How busy is Fatcat?
We have no live count for Fatcat right now. It was last seen 3 days 10 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Fatcat mean?
What the game's server browser reads from Fatcat is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Fatcat?
On Rust Population, Fatcat is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Fatcat?
Too few wipes are on record for Fatcat to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 16 hours ago the current world was made.
Settings
Which map does Fatcat run?
A procedural map, generated by the game, is in use on Fatcat.
What are the rules and settings on Fatcat?
The name tells you nothing about gather rates: Fatcat states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Fatcat run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Fatcat. Your game needs the same protocol to join; Steam takes care of updating it.
Is Fatcat online, and how reliable is it?
We last saw Fatcat 3 days 10 hours ago, and it is offline now. Over the last 7 full days, 8 of 168 hours were online, or 5%. It was first seen by Rust Population on 10 October 2026.
Where is Fatcat located?
Nothing published by Fatcat states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 84.18.231.96:28015.
How to join
How do I join Fatcat?
Open the console with F1 in Rust and enter client.connect 84.18.231.96:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.