[EU] Monkey Bear Island
Online EU 84.196.178.178:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:25 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Monkey Bear Island rank against other Rust servers?
[EU] Monkey Bear Island ranks #15,341 on seven-day player hours, #2,568 in Europe, and sits in the top 69% of all ranked servers.
How busy is [EU] Monkey Bear Island?
[EU] Monkey Bear Island holds 0 players at the moment, out of 5 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on [EU] Monkey Bear Island mean?
The game's server browser reads the tags [EU] Monkey Bear Island publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] Monkey Bear Island?
On Rust Population, [EU] Monkey Bear Island is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [EU] Monkey Bear Island?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [EU] Monkey Bear Island?
Once a month [EU] Monkey Bear Island wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 17 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [EU] Monkey Bear Island run?
The map on [EU] Monkey Bear Island is procedural, made by the game at size 4,000 from seed 1252181378. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] Monkey Bear Island?
The name tells you nothing about gather rates: [EU] Monkey Bear Island states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] Monkey Bear Island run?
The setup is Rust network protocol 2634 and build 167398 on Linux for [EU] Monkey Bear Island. The protocol must match for you to join, and Steam updates it for you.
Does [EU] Monkey Bear Island run smoothly?
It ran at 81 server fps on average over the last 48 hours, and never went below 61. Up to 88,276 entities were present, counting buildings, deployables and everything else. Up to 2,847 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] Monkey Bear Island online, and how reliable is it?
Right now, [EU] Monkey Bear Island is online. About 2 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is [EU] Monkey Bear Island located?
With its EU tag, [EU] Monkey Bear Island places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 84.196.178.178:28015.
Getting in
How do I join [EU] Monkey Bear Island?
To connect directly, open Rust's console with F1 and type client.connect 84.196.178.178:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.