Test Server
Offline 84.236.28.111:28088 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server places at #15,405, within the top 69% of ranked servers.
How busy is Test Server?
Test Server is offline at this count; we last saw it 6 days 7 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server?
Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 52 days 6 hours ago the current world was made.
Map and rules
What are the rules and settings on Test Server?
Nothing in Test Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 163207 on Linux is what Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
Offline at the moment, Test Server was last seen 6 days 7 hours ago. Over the last 7 full days, 40 of 168 hours were online, or 24%. On 17 October 2026, Rust Population saw it for the first time.
Where is Test Server located?
Nothing published by Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 84.236.28.111:28088.
Getting in
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 84.236.28.111:28088. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.