Rust PopulationField survey · Rust servers
Observing 46,030 players 11,649 servers 3,128 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,757EUfirst seen 12 Oct 2026

CZ/EU | Rust Vanilla

Online EU 84.242.72.130:28015 checked 13m ago

weekly wipes vanilla

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#8,757
top 39% · #2158 in EU
Last wipe
3d ago
weekly schedule
Next wipe
3d 14h
Sun 1 Nov, 22:49 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:49 UTC, in 3d 14h. Its weekly schedule tag · low confidence

13 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

3d 14h
Sun 1 Nov, 22:49 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
10d 14h
Sun 8 Nov, 22:49 UTC
17d 14h
Sun 15 Nov, 22:49 UTC
24d 14h
Sun 22 Nov, 22:49 UTC
31d 14h
Sun 29 Nov, 22:49 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
38d 14h
Sun 6 Dec, 22:49 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:49 UTC3d ago 1 – running 0
Mon 12 Oct, 22:23 UTC16d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CZ/EU | Rust Vanilla rank against other Rust servers?

On player hours over the last seven days CZ/EU | Rust Vanilla is #8,757, #2,158 in Europe, placing it in the top 39% of ranked servers.

How busy is CZ/EU | Rust Vanilla?

Of its 500 slots, CZ/EU | Rust Vanilla is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on CZ/EU | Rust Vanilla mean?

These are the tags CZ/EU | Rust Vanilla publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CZ/EU | Rust Vanilla?

CZ/EU | Rust Vanilla appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on CZ/EU | Rust Vanilla?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 11 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on CZ/EU | Rust Vanilla?

The prediction follows its tag, since too few of CZ/EU | Rust Vanilla's wipes are on record to confirm the schedule. On Sunday 1 November at 22:49 UTC its next wipe is due. Counted from 3 days 9 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does CZ/EU | Rust Vanilla run?

A procedural map of size 5,000 from seed 667157071, generated by the game, is in use on CZ/EU | Rust Vanilla. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on CZ/EU | Rust Vanilla?

The name tells you nothing about gather rates: CZ/EU | Rust Vanilla states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does CZ/EU | Rust Vanilla run?

The setup is Rust network protocol 2635 and build 168909 on Linux for CZ/EU | Rust Vanilla. The protocol must match for you to join, and Steam updates it for you.

Does CZ/EU | Rust Vanilla run smoothly?

The last 48 hours saw an average of 188 server fps, with 150 as the lowest. Up to 138,312 entities were present, counting buildings, deployables and everything else. Up to 3,666 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is CZ/EU | Rust Vanilla online, and how reliable is it?

Right now, CZ/EU | Rust Vanilla is online. The uptime it reports suggests a restart roughly 59 minutes ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 12 October 2026.

Where is CZ/EU | Rust Vanilla located?

By its EU tag, CZ/EU | Rust Vanilla says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 84.242.72.130:28015.

How to join

How do I join CZ/EU | Rust Vanilla?

To connect directly, open Rust's console with F1 and type client.connect 84.242.72.130:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.