Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 129 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,611habitat unknownfirst seen 24 Sep 2026

Serton Local Dev [NO-EAC]

Offline 84.247.45.217:28015 checked 32d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,611
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Serton Local Dev [NO-EAC] rank against other Rust servers?

Over the past week it ranks #16,611 for player hours, which puts Serton Local Dev [NO-EAC] in the top 71% of all ranked servers.

How busy is Serton Local Dev [NO-EAC]?

At this count Serton Local Dev [NO-EAC] is offline, with its last sighting 32 days 7 hours ago.

Tags

What do the server tags on Serton Local Dev [NO-EAC] mean?

What the game's server browser reads from Serton Local Dev [NO-EAC] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Serton Local Dev [NO-EAC]?

On Rust Population, Serton Local Dev [NO-EAC] is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Serton Local Dev [NO-EAC]?

The record holds too few of Serton Local Dev [NO-EAC]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 53 days 5 hours ago.

Map and rules

Which map does Serton Local Dev [NO-EAC] run?

The map on Serton Local Dev [NO-EAC] is procedural, made by the game.

What are the rules and settings on Serton Local Dev [NO-EAC]?

The name tells you nothing about gather rates: Serton Local Dev [NO-EAC] states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Serton Local Dev [NO-EAC] run?

The setup is Rust network protocol 2633 and build 163207 on Windows for Serton Local Dev [NO-EAC]. Your game needs the same protocol to join; Steam takes care of updating it.

Is Serton Local Dev [NO-EAC] online, and how reliable is it?

Offline at the moment, Serton Local Dev [NO-EAC] was last seen 32 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.

Where is Serton Local Dev [NO-EAC] located?

A region is not published by Serton Local Dev [NO-EAC]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 84.247.45.217:28015.

How to join

How do I join Serton Local Dev [NO-EAC]?

Either enter client.connect 84.247.45.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build This server runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.