Test
Offline 84.32.100.102:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #13,783 for player hours, which puts Test in the top 61% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 24 days 11 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 17 hours ago.
Settings
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 24 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Test located?
No region is published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 84.32.100.102:28015.
How to join
How do I join Test?
Open the console with F1 in Rust and enter client.connect 84.32.100.102:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.