Rust PopulationField survey · Rust servers
Observing 83,125 players 11,787 servers 3,861 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,937habitat unknownfirst seen 16 Sep 2026

Staging Server

Offline 84.48.96.219:28015 checked 11d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#12,937
top 59%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:10 UTC11d ago 1 – running 0
Sat 10 Oct, 17:10 UTC17d ago 1 – 6.8 days 1
Fri 9 Oct, 20:07 UTC18d ago 1 – 0.9 days 1
Tue 29 Sep, 17:06 UTC28d ago 1 – 10.1 days 1
Thu 24 Sep, 22:45 UTC33d ago 1 – 4.8 days 0
Wed 23 Sep, 21:49 UTC34d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Staging Server rank against other Rust servers?

The last seven days of player hours place Staging Server at #12,937, within the top 59% of all ranked servers.

How busy is Staging Server?

At this count Staging Server is offline, with its last sighting 11 days 1 hours ago.

Lists and tags

What do the server tags on Staging Server mean?

These are the tags Staging Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Staging Server?

Staging Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on Staging Server?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Staging Server?

Irregular times are when Staging Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 3 hours ago the current world was made.

Settings

Which map does Staging Server run?

A procedural map, generated by the game, is in use on Staging Server.

What are the rules and settings on Staging Server?

No gather rate appears in the name of Staging Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Staging Server run?

Rust network protocol 2635 and build 168330 on Windows is what Staging Server uses. The protocol must match for you to join, and Steam updates it for you.

Is Staging Server online, and how reliable is it?

We last saw Staging Server 11 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.

Where is Staging Server located?

Nothing published by Staging Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 84.48.96.219:28015.

How to join

How do I join Staging Server?

Either enter client.connect 84.48.96.219:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168330
Build Game build: 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.