Rust PopulationField survey · Rust servers
Observing 32,207 players 11,615 servers 2,774 with someone on 66 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,504EUfirst seen 13 Sep 2026

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |

Online EU 84.54.14.162:28015 checked 13m ago

biweekly wipes vanillaoxide

Measurements

Players now
0/ 200
0% full
7-day average
2
peak 6
Rank
#2,504
top 11% · #962 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
9h
Thu 29 Oct, 15:52 UTC
Obs. 1 · sightings

Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:52 UTC, in 9h. Its biweekly schedule tag · low confidence

11.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

Coming wipes

9h
Thu 29 Oct, 15:52 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 15:52 UTC
28d 9h
Thu 26 Nov, 15:52 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 15:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:52 UTC13d ago 18 – running 1
Thu 1 Oct, 17:56 UTC FW27d ago 3 halved by day 1 13.9 days 0
Sun 20 Sep, 03:06 UTC39d ago 1 halved by day 2 11.6 days 0
Thu 17 Sep, 15:53 UTC41d ago 3 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | rank against other Rust servers?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | ranks #2,504 on seven-day player hours, #962 in Europe, and sits in the top 11% of all ranked servers.

How busy is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Of its 200 slots, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is using 0 right now. Seven days of counting give an average of 2 players and a peak of 6. In the last 48 hours the peak hour came at 14:00 UTC, averaging 5 players.

Lists and tags

What do the server tags on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | mean?

These are the tags [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): In the server browser it appears under Europe; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

On Rust Population, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Across its recent wipes the busiest crowds averaged 7 players. The crowd on the latest wipe peaked 46 hours in. In 33% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

The prediction follows its tag, since too few of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |'s wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 15:52 UTC, the next one. 13 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run?

A procedural map of size 3,850 from seed 1212824008, generated by the game, is in use on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

No gather rate appears in the name of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Your game needs the same protocol to join; Steam takes care of updating it.

Does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run smoothly?

In the last 48 hours, it averaged 98 server fps, with a low of 33. Up to 88,772 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,879 MB. Players feel lag when fps is low and the entity count climbs.

Is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | online, and how reliable is it?

You will find [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | online now. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | located?

With its EU tag, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 84.54.14.162:28015 is where it lives.

How to join

How do I join [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

To connect directly, open Rust's console with F1 and type client.connect 84.54.14.162:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustgele.com.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,sc2,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe In the server browser it appears under Europe.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.