Local 1x1 (no EAC)
Offline 84.55.17.28:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local 1x1 (no EAC) rank against other Rust servers?
Over the past week it ranks #13,766 for player hours, which puts Local 1x1 (no EAC) in the top 64% of all ranked servers.
How busy is Local 1x1 (no EAC)?
At this count Local 1x1 (no EAC) is offline, with its last sighting 11 days 7 hours ago.
Tags
What do the server tags on Local 1x1 (no EAC) mean?
The game's server browser reads the tags Local 1x1 (no EAC) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local 1x1 (no EAC)?
Local 1x1 (no EAC) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local 1x1 (no EAC)?
Too few wipes are on record for Local 1x1 (no EAC) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local 1x1 (no EAC) run?
The map on Local 1x1 (no EAC) is procedural, made by the game.
What are the rules and settings on Local 1x1 (no EAC)?
The name tells you nothing about gather rates: Local 1x1 (no EAC) states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Local 1x1 (no EAC) run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Local 1x1 (no EAC). Your game needs the same protocol to join; Steam takes care of updating it.
Is Local 1x1 (no EAC) online, and how reliable is it?
Offline at the moment, Local 1x1 (no EAC) was last seen 11 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 October 2026.
Where is Local 1x1 (no EAC) located?
No region is published by Local 1x1 (no EAC). The location a server claims is what Rust Population shows, not the place where the machine stands. 84.55.17.28:28015 is where it lives.
Getting in
How do I join Local 1x1 (no EAC)?
Open the console with F1 in Rust and enter client.connect 84.55.17.28:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.