RustRearm Category Studio v6
Offline 84.69.164.97:28115 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustRearm Category Studio v6 rank against other Rust servers?
By player hours over the last seven days, RustRearm Category Studio v6 places at #14,354, within the top 60% of ranked servers.
How busy is RustRearm Category Studio v6?
RustRearm Category Studio v6 is offline at this count; we last saw it 27 days 5 hours ago.
Lists and tags
What do the server tags on RustRearm Category Studio v6 mean?
The game's server browser reads the tags RustRearm Category Studio v6 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustRearm Category Studio v6?
On Rust Population, RustRearm Category Studio v6 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustRearm Category Studio v6?
Too few wipes are on record for RustRearm Category Studio v6 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 5 hours ago the current world was made.
Settings
Which map does RustRearm Category Studio v6 run?
The map on RustRearm Category Studio v6 is procedural, made by the game.
What are the rules and settings on RustRearm Category Studio v6?
The name tells you nothing about gather rates: RustRearm Category Studio v6 states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustRearm Category Studio v6 run?
The setup is Rust network protocol 2633 and build 165217 on Windows for RustRearm Category Studio v6. Steam updates your game automatically, but you need the same protocol to join.
Is RustRearm Category Studio v6 online, and how reliable is it?
Currently offline, RustRearm Category Studio v6 was last seen 27 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is RustRearm Category Studio v6 located?
A region is not published by RustRearm Category Studio v6. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 84.69.164.97:28115.
Getting in
How do I join RustRearm Category Studio v6?
Either enter client.connect 84.69.164.97:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.