Deadlock Staging
Offline EU 84.71.107.43:1333 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Deadlock Staging rank against other Rust servers?
Deadlock Staging ranks #15,055 on seven-day player hours, #2,414 in Europe, and sits in the top 65% of all ranked servers.
How busy is Deadlock Staging?
We have no live count for Deadlock Staging right now. It was last seen 26 days 16 hours ago.
Lists and tags
What do the server tags on Deadlock Staging mean?
What the game's server browser reads from Deadlock Staging is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Deadlock Staging?
On Rust Population, Deadlock Staging is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Deadlock Staging?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 2 hours into the latest wipe.
What is the wipe schedule on Deadlock Staging?
The force wipe is the only wipe Deadlock Staging takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 18 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does Deadlock Staging run?
The map on Deadlock Staging is procedural, made by the game.
What are the rules and settings on Deadlock Staging?
The name tells you nothing about gather rates: Deadlock Staging states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Deadlock Staging run?
On Linux, Deadlock Staging runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is Deadlock Staging online, and how reliable is it?
We last saw Deadlock Staging 26 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is Deadlock Staging located?
With its EU tag, Deadlock Staging places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 84.71.107.43:1333 is where it lives.
Getting in
How do I join Deadlock Staging?
Open the console with F1 in Rust and enter client.connect 84.71.107.43:1333. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.