REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Online 85.1.29.131:28015 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:12 UTC9d ago | 0 | – | running | 0 |
| Fri 2 Oct, 06:48 UTC25d ago | 1 | halved by day 3 | 16.5 days | 0 |
| Thu 1 Oct, 03:04 UTC26d ago | 0 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE rank against other Rust servers?
By player hours over the last seven days, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE places at #10,416, within the top 47% of ranked servers.
How busy is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Tags
What do the server tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE mean?
These are the tags REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
These Rust Population lists include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
The busiest point of its recent wipes averaged 0 players. Peak came 41 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
Irregular times are when REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 9 days 5 hours ago.
Settings
Which map does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE uses a map the game generates, procedural, at size 3,000 with seed 190440001. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
No gather rate appears in the name of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?
The setup is Rust network protocol 2635 and build 168909 on Linux for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Steam updates your game automatically, but you need the same protocol to join.
Does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run smoothly?
It ran at 171 server fps on average over the last 48 hours, and never went below 138. Up to 49,367 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,903 MB. What players experience as lag comes from low fps and a rising entity count.
Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE online, and how reliable is it?
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is up and running at the moment. Judging by the uptime it reports, the last restart was about 40 hours ago. Over the last 7 full days, 157 of 168 hours were online, or 93%. On 13 September 2026, Rust Population saw it for the first time.
Where is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE located?
Nothing published by REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.1.29.131:28015.
Getting in
How do I join REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?
To connect directly, open Rust's console with F1 and type client.connect 85.1.29.131:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.