SHARIKHACK
Offline 85.113.155.210:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:41 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SHARIKHACK rank against other Rust servers?
By player hours over the last seven days, SHARIKHACK places at #10,612, within the top 48% of ranked servers.
How busy is SHARIKHACK?
We have no live count for SHARIKHACK right now. It was last seen 2 days 5 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on SHARIKHACK mean?
These are the tags SHARIKHACK publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SHARIKHACK?
On Rust Population, SHARIKHACK is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on SHARIKHACK?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on SHARIKHACK?
Too few wipes are on record for SHARIKHACK to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 7 hours ago the current world was made.
Settings
Which map does SHARIKHACK run?
SHARIKHACK uses a map the game generates: procedural.
What are the rules and settings on SHARIKHACK?
No gather rate appears in the name of SHARIKHACK. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does SHARIKHACK run?
On Windows, SHARIKHACK runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is SHARIKHACK online, and how reliable is it?
Currently offline, SHARIKHACK was last seen 2 days 5 hours ago. Over the last 2 full days, 1 of 48 hours were online, or 2%. The first sighting by Rust Population was on 25 October 2026.
Where is SHARIKHACK located?
A region is not published by SHARIKHACK. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.113.155.210:28015 is where it lives.
Getting in
How do I join SHARIKHACK?
To connect directly, open Rust's console with F1 and type client.connect 85.113.155.210:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.