RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic
Online EU 85.114.134.155:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic rank against other Rust servers?
Seven-day player hours put RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic at #12,070, or #2,385 in Europe, inside the top 54% of all ranked servers.
How busy is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
The count reads 0 players on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic, which has 150 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic mean?
The game's server browser reads the tags RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
These Rust Population lists include RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
The busiest point of its recent wipes averaged 4 players. Peak came 44 hours into the latest wipe.
What is the wipe schedule on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 12 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run?
A procedural map of size 4,500 from seed 781594078, generated by the game, is in use on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
No gather rate appears in the name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. Steam updates your game automatically, but you need the same protocol to join.
Does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run smoothly?
It ran at 107 server fps on average over the last 48 hours, and never went below 58. The entity count reached 117,697: buildings, deployables and all other objects. The highest memory usage was 3,670 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic online, and how reliable is it?
You will find RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic online now. The uptime it reports suggests a restart roughly 22 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic located?
With its EU tag, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.114.134.155:28015 is where it lives.
Getting in
How do I join RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Either enter client.connect 85.114.134.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rust.evopixel.ro.