Test Server
Offline 85.114.201.58:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #15,338, within the top 69% of all ranked servers.
How busy is Test Server?
Test Server is offline at this count; we last saw it 11 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): This server runs game build 169552; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Test Server?
Its rhythm cannot be told yet: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 13 hours ago.
Map and rules
Which map does Test Server run?
Test Server uses a map the game generates: procedural.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server run?
The setup is Rust network protocol 2635 and build 169552 on Windows for Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Test Server online, and how reliable is it?
Offline at the moment, Test Server was last seen 11 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is Test Server located?
A region is not published by Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.114.201.58:28015.
Getting in
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 85.114.201.58:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.