Rust PopulationField survey · Rust servers
Observing 66,598 players 11,790 servers 3,624 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,553habitat unknownfirst seen 22 Oct 2026

My Practice Server

Offline 85.130.187.220:28015 checked 5h ago

Measurements

Players now
0/ 4
0% full
7-day average
1
peak 3
Rank
#5,553
top 25%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:40 UTC5d ago 2 – running 0
Thu 22 Oct, 16:16 UTC6d ago 2 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Practice Server rank against other Rust servers?

Over the past week it ranks #5,553 for player hours, which puts My Practice Server in the top 25% of all ranked servers.

How busy is My Practice Server?

We have no live count for My Practice Server right now. It was last seen 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 3. In the last 48 hours the peak hour came at 14:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on My Practice Server mean?

These are the tags My Practice Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Practice Server?

These Rust Population lists include My Practice Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on My Practice Server?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 18 hours in.

What is the wipe schedule on My Practice Server?

Too few wipes are on record for My Practice Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 5 hours ago.

Settings

Which map does My Practice Server run?

The map on My Practice Server is procedural, made by the game at size 4,250 from seed 330014502. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Practice Server?

Nothing in My Practice Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does My Practice Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for My Practice Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does My Practice Server run smoothly?

It ran at 126 server fps on average over the last 48 hours, and never went below 123. Entities peaked at 111,560, including buildings, deployables and everything else. The highest memory usage was 2,505 MB. Players feel lag when fps is low and the entity count climbs.

Is My Practice Server online, and how reliable is it?

Currently offline, My Practice Server was last seen 5 hours ago. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 30% of the time over the last 5 full days, 36 out of 120 hours. The first sighting by Rust Population was on 22 October 2026.

Where is My Practice Server located?

A region is not published by My Practice Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.130.187.220:28015.

How to join

How do I join My Practice Server?

Either enter client.connect 85.130.187.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players You can join up to 4 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.