zero server private
Online 85.131.246.208:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does zero server private rank against other Rust servers?
By player hours over the last seven days, zero server private places at #14,982, within the top 68% of ranked servers.
How busy is zero server private?
zero server private holds 0 players at the moment, out of 5 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on zero server private mean?
The game's server browser reads the tags zero server private publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include zero server private?
These Rust Population lists include zero server private: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What is the wipe schedule on zero server private?
Too few wipes are on record for zero server private to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 hours ago the current world was made.
Map and rules
Which map does zero server private run?
A procedural map of size 2,000 from seed 1984981545, generated by the game, is in use on zero server private. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on zero server private?
The name tells you nothing about gather rates: zero server private states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does zero server private run?
Rust network protocol 2635 and build 168909 on Linux is what zero server private uses. Steam updates your game automatically, but you need the same protocol to join.
Does zero server private run smoothly?
In the last 48 hours, it averaged 237 server fps, with a low of 235. Entities peaked at 15,723, including buildings, deployables and everything else. The highest memory usage was 794 MB. Players feel lag when fps is low and the entity count climbs.
Is zero server private online, and how reliable is it?
Right now, zero server private is online. About 38 minutes ago, it restarted, according to its uptime. On 27 October 2026, Rust Population saw it for the first time.
Where is zero server private located?
A region is not published by zero server private. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.131.246.208:28015.
Getting in
How do I join zero server private?
Open the console with F1 in Rust and enter client.connect 85.131.246.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.