Rust PopulationField survey · Rust servers
Observing 87,370 players 11,874 servers 3,991 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,982habitat unknownfirst seen 27 Oct 2026

zero server private

Online 85.131.246.208:28015 checked 10m ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#14,982
top 68%
Last wipe
5h ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75114:0015:0016:0017:0018:00Wiped Tue 27 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does zero server private rank against other Rust servers?

By player hours over the last seven days, zero server private places at #14,982, within the top 68% of ranked servers.

How busy is zero server private?

zero server private holds 0 players at the moment, out of 5 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on zero server private mean?

The game's server browser reads the tags zero server private publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include zero server private?

These Rust Population lists include zero server private: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What is the wipe schedule on zero server private?

Too few wipes are on record for zero server private to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 hours ago the current world was made.

Map and rules

Which map does zero server private run?

A procedural map of size 2,000 from seed 1984981545, generated by the game, is in use on zero server private. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on zero server private?

The name tells you nothing about gather rates: zero server private states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does zero server private run?

Rust network protocol 2635 and build 168909 on Linux is what zero server private uses. Steam updates your game automatically, but you need the same protocol to join.

Does zero server private run smoothly?

In the last 48 hours, it averaged 237 server fps, with a low of 235. Entities peaked at 15,723, including buildings, deployables and everything else. The highest memory usage was 794 MB. Players feel lag when fps is low and the entity count climbs.

Is zero server private online, and how reliable is it?

Right now, zero server private is online. About 38 minutes ago, it restarted, according to its uptime. On 27 October 2026, Rust Population saw it for the first time.

Where is zero server private located?

A region is not published by zero server private. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.131.246.208:28015.

Getting in

How do I join zero server private?

Open the console with F1 in Rust and enter client.connect 85.131.246.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.