servertioM/5x
Offline 85.138.89.47:28015 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC10h ago | – | – | – | 1 |
| Mon 26 Oct, 15:34 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 13:34 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 17:27 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:56 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:47 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:31 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 18:11 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 15:50 UTC7d ago | – | – | – | 0 |
| Sun 18 Oct, 21:19 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 14:52 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 10:34 UTC9d ago | – | – | – | 0 |
| Sat 17 Oct, 09:11 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 08:49 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 23:48 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 20:05 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 18:19 UTC11d ago | – | – | – | 0 |
| Mon 5 Oct, 10:06 UTC22d ago | 1 | held half | 11.3 days | 0 |
| Fri 2 Oct, 20:05 UTC25d ago | 1 | held half | 2.6 days | 0 |
| Wed 30 Sep, 17:43 UTC27d ago | 0 | – | 2.1 days | 0 |
Quick answers
Player counts
How does servertioM/5x rank against other Rust servers?
The last seven days of player hours place servertioM/5x at #8,705, within the top 39% of all ranked servers.
How busy is servertioM/5x?
servertioM/5x is offline at this count; we last saw it 5 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on servertioM/5x mean?
The game's server browser reads the tags servertioM/5x publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include servertioM/5x?
servertioM/5x appears among the Rust Population lists that follow: 5x Rust server population, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 5x.
Wipe schedule
What is the wipe schedule on servertioM/5x?
No wipe schedule is kept here: servertioM/5x builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does servertioM/5x run?
servertioM/5x uses a map the game generates, procedural, at size 4,000 with seed 652122603. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on servertioM/5x?
servertioM/5x advertises a 5x gather rate in its title. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does servertioM/5x run?
On Windows, servertioM/5x runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does servertioM/5x run smoothly?
In the last 48 hours, it averaged 48 server fps, with a low of 17. Entities peaked at 95,889, including buildings, deployables and everything else. Up to 2,094 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is servertioM/5x online, and how reliable is it?
Currently offline, servertioM/5x was last seen 5 hours ago. Judging by the uptime it reports, the last restart was about 14 minutes ago. It was up 13% of the time over the last 7 full days, 22 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is servertioM/5x located?
Nothing published by servertioM/5x states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.138.89.47:28015.
Getting in
How do I join servertioM/5x?
To connect directly, open Rust's console with F1 and type client.connect 85.138.89.47:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.