Gamed!de
Online 85.14.194.1:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 19:12 UTC9d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:12 UTC9d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #7,509, within the top 34% of all ranked servers.
How busy is Gamed!de?
Of its 8 slots, Gamed!de is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Gamed!de mean?
These are the tags Gamed!de publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Gamed!de?
Gamed!de appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Gamed!de?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Gamed!de?
Its rhythm cannot be told yet: too few of Gamed!de's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 22 hours ago the current world was made.
Settings
Which map does Gamed!de run?
The map on Gamed!de is procedural, made by the game at size 2,500 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Gamed!de?
Nothing in Gamed!de's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Gamed!de run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Gamed!de. The protocol must match for you to join, and Steam updates it for you.
Does Gamed!de run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 31,580: buildings, deployables and all other objects. Up to 1,730 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Gamed!de online, and how reliable is it?
You will find Gamed!de online now. Judging by the uptime it reports, the last restart was about 2 days 2 hours ago. It was up 29% of the time over the last 7 full days, 48 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is Gamed!de located?
Nothing published by Gamed!de states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.14.194.1:28015.
Getting in
How do I join Gamed!de?
Either enter client.connect 85.14.194.1:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.