Gamed!de
Online 85.14.194.247:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #7,036, within the top 32% of all ranked servers.
How busy is Gamed!de?
The count reads 0 players on Gamed!de, which has 8 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Gamed!de mean?
What the game's server browser reads from Gamed!de is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Gamed!de?
These Rust Population lists include Gamed!de: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Gamed!de?
Too few wipes are on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 13 hours ago the current world was made.
Settings
Which map does Gamed!de run?
A procedural map of size 2,500 from seed 6738, generated by the game, is in use on Gamed!de. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Gamed!de run?
On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Gamed!de run smoothly?
The last 48 hours saw an average of 30 server fps, with 15 as the lowest. Up to 31,477 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,513 MB. What players experience as lag comes from low fps and a rising entity count.
Is Gamed!de online, and how reliable is it?
Gamed!de is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 14 hours ago. It was up 71% of the time over the last 7 full days, 120 out of 168 hours. It was first seen by Rust Population on 16 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.14.194.247:28015 is where it lives.
Getting in
How do I join Gamed!de?
Open the console with F1 in Rust and enter client.connect 85.14.194.247:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.