Gamed!de
Offline 85.14.195.10:28015 checked 6h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, and #475 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #9,110, within the top 41% of all ranked servers. It places #475 among servers of the quad kind.
How busy is Gamed!de?
Gamed!de is offline at this count; we last saw it 6 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Gamed!de mean?
What the game's server browser reads from Gamed!de is this set of tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp8 (Max players): 8 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Gamed!de?
On Rust Population, Gamed!de is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Gamed!de?
Too few wipes are on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 hours ago the current world was made.
Settings
Which map does Gamed!de run?
A procedural map of size 4,500 from seed 574638291, generated by the game, is in use on Gamed!de. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. The cap on groups is 4 players (quad). softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Gamed!de run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Gamed!de. Steam updates your game automatically, but you need the same protocol to join.
Does Gamed!de run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 125,178: buildings, deployables and all other objects. The highest memory usage was 3,798 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Gamed!de online, and how reliable is it?
Currently offline, Gamed!de was last seen 6 hours ago. About 40 minutes ago, it restarted, according to its uptime. It was first seen by Rust Population on 28 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.14.195.10:28015 is where it lives.
Getting in
How do I join Gamed!de?
To connect directly, open Rust's console with F1 and type client.connect 85.14.195.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.