GER | RUSTMAWA TESTSERVER | PRIVATE
Online 85.14.205.57:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:29 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GER | RUSTMAWA TESTSERVER | PRIVATE rank against other Rust servers?
Over the past week it ranks #15,400 for player hours, which puts GER | RUSTMAWA TESTSERVER | PRIVATE in the top 69% of all ranked servers.
How busy is GER | RUSTMAWA TESTSERVER | PRIVATE?
Of its 10 slots, GER | RUSTMAWA TESTSERVER | PRIVATE is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on GER | RUSTMAWA TESTSERVER | PRIVATE mean?
These are the tags GER | RUSTMAWA TESTSERVER | PRIVATE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include GER | RUSTMAWA TESTSERVER | PRIVATE?
On Rust Population, GER | RUSTMAWA TESTSERVER | PRIVATE is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on GER | RUSTMAWA TESTSERVER | PRIVATE?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on GER | RUSTMAWA TESTSERVER | PRIVATE?
Its rhythm cannot be told yet: too few of GER | RUSTMAWA TESTSERVER | PRIVATE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 17 hours ago the current world was made.
Map and rules
Which map does GER | RUSTMAWA TESTSERVER | PRIVATE run?
The map on GER | RUSTMAWA TESTSERVER | PRIVATE is procedural, made by the game at size 4,250 from seed 1498076055. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on GER | RUSTMAWA TESTSERVER | PRIVATE?
Nothing in GER | RUSTMAWA TESTSERVER | PRIVATE's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does GER | RUSTMAWA TESTSERVER | PRIVATE run?
Rust network protocol 2635 and build 168909 on Linux is what GER | RUSTMAWA TESTSERVER | PRIVATE uses. Steam updates your game automatically, but you need the same protocol to join.
Does GER | RUSTMAWA TESTSERVER | PRIVATE run smoothly?
The last 48 hours saw an average of 27 server fps, with 6 as the lowest. The entity count reached 107,785: buildings, deployables and all other objects. Memory use peaked at 3,293 MB. Players feel lag when fps is low and the entity count climbs.
Is GER | RUSTMAWA TESTSERVER | PRIVATE online, and how reliable is it?
You will find GER | RUSTMAWA TESTSERVER | PRIVATE online now. Judging by the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is GER | RUSTMAWA TESTSERVER | PRIVATE located?
Nothing in the tags says where GER | RUSTMAWA TESTSERVER | PRIVATE is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.14.205.57:28015.
How to join
How do I join GER | RUSTMAWA TESTSERVER | PRIVATE?
Either enter client.connect 85.14.205.57:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://i.ibb.co/hZ00DH1/rustmawaheader-testserver.png.