Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,957habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server

Offline 85.14.216.16:24500 checked 31d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server places at #16,957, within the top 71% of ranked servers.

How busy is 4Netplayers Rust Server?

At this count 4Netplayers Rust Server is offline, with its last sighting 31 days 9 hours ago.

Lists and tags

What do the server tags on 4Netplayers Rust Server mean?

What the game's server browser reads from 4Netplayers Rust Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 4Netplayers Rust Server?

4Netplayers Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, made by the game at size 5,000 from seed 889538489. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 4Netplayers Rust Server?

The name tells you nothing about gather rates: 4Netplayers Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Rust Server online, and how reliable is it?

We last saw 4Netplayers Rust Server 31 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.14.216.16:24500 is where it lives.

How to join

How do I join 4Netplayers Rust Server?

Either enter client.connect 85.14.216.16:24500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.