4Netplayers Mikes Freunde
Offline 85.14.216.24:23200 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers Mikes Freunde rank against other Rust servers?
Over the past week it ranks #16,957 for player hours, which puts 4Netplayers Mikes Freunde in the top 71% of all ranked servers.
How busy is 4Netplayers Mikes Freunde?
At this count 4Netplayers Mikes Freunde is offline, with its last sighting 31 days 11 hours ago.
Lists and tags
What do the server tags on 4Netplayers Mikes Freunde mean?
The game's server browser reads the tags 4Netplayers Mikes Freunde publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Mikes Freunde?
These Rust Population lists include 4Netplayers Mikes Freunde: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on 4Netplayers Mikes Freunde?
Too few wipes are on record for 4Netplayers Mikes Freunde to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 52 days 8 hours ago.
Map and rules
Which map does 4Netplayers Mikes Freunde run?
4Netplayers Mikes Freunde uses a map the game generates, procedural, at size 3,500 with seed 1351870170. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Mikes Freunde?
Nothing in 4Netplayers Mikes Freunde's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 4Netplayers Mikes Freunde run?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Mikes Freunde uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Mikes Freunde online, and how reliable is it?
We last saw 4Netplayers Mikes Freunde 31 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is 4Netplayers Mikes Freunde located?
No region is published by 4Netplayers Mikes Freunde. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.14.216.24:23200.
How to join
How do I join 4Netplayers Mikes Freunde?
Either enter client.connect 85.14.216.24:23200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.