Rust PopulationField survey · Rust servers
Observing 35,442 players 11,620 servers 2,860 with someone on 74 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,989habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server

Offline 85.14.216.5:20300 checked 24d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:47 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

Over the past week it ranks #15,989 for player hours, which puts 4Netplayers Rust Server in the top 71% of all ranked servers.

How busy is 4Netplayers Rust Server?

At this count 4Netplayers Rust Server is offline, with its last sighting 24 days 20 hours ago.

Tags

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 4Netplayers Rust Server?

On Rust Population, 4Netplayers Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 4 hours ago.

Settings

Which map does 4Netplayers Rust Server run?

A procedural map of size 5,000 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server?

Nothing in 4Netplayers Rust Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does 4Netplayers Rust Server run?

The setup is Rust network protocol 2634 and build 166652 on Linux for 4Netplayers Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is 4Netplayers Rust Server online, and how reliable is it?

Currently offline, 4Netplayers Rust Server was last seen 24 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.14.216.5:20300.

Getting in

How do I join 4Netplayers Rust Server?

Open the console with F1 in Rust and enter client.connect 85.14.216.5:20300. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.