4Netplayers Rust Server
Offline 85.14.221.144:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts 4Netplayers Rust Server in the top 69% of all ranked servers.
How busy is 4Netplayers Rust Server?
We have no live count for 4Netplayers Rust Server right now. It was last seen 4 days 10 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on 4Netplayers Rust Server mean?
What the game's server browser reads from 4Netplayers Rust Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4Netplayers Rust Server?
On Rust Population, 4Netplayers Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 11 hours ago.
Map and rules
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server uses a map the game generates, procedural, at size 4,000 with seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server online, and how reliable is it?
We last saw 4Netplayers Rust Server 4 days 10 hours ago, and it is offline now. Over the last 7 full days, 69 of 168 hours were online, or 41%. The first sighting by Rust Population was on 14 October 2026.
Where is 4Netplayers Rust Server located?
Nothing published by 4Netplayers Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.14.221.144:28015.
How to join
How do I join 4Netplayers Rust Server?
Either enter client.connect 85.14.221.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.