Rust PopulationField survey · Rust servers
Observing 40,309 players 11,617 servers 2,963 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 14 Oct 2026

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

Over the past week it ranks #15,339 for player hours, which puts 4Netplayers Rust Server in the top 69% of all ranked servers.

How busy is 4Netplayers Rust Server?

We have no live count for 4Netplayers Rust Server right now. It was last seen 4 days 10 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on 4Netplayers Rust Server mean?

What the game's server browser reads from 4Netplayers Rust Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 4Netplayers Rust Server?

On Rust Population, 4Netplayers Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm cannot be told yet: too few of 4Netplayers Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 11 hours ago.

Map and rules

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server uses a map the game generates, procedural, at size 4,000 with seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Rust Server online, and how reliable is it?

We last saw 4Netplayers Rust Server 4 days 10 hours ago, and it is offline now. Over the last 7 full days, 69 of 168 hours were online, or 41%. The first sighting by Rust Population was on 14 October 2026.

Where is 4Netplayers Rust Server located?

Nothing published by 4Netplayers Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.14.221.144:28015.

How to join

How do I join 4Netplayers Rust Server?

Either enter client.connect 85.14.221.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.