My Staging Test Server
Offline 85.155.228.58:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 14:01 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #15,412, within the top – of ranked servers.
How busy is My Staging Test Server?
We have no live count for My Staging Test Server right now. It was last seen 39 days 10 hours ago.
Tags
What do the server tags on My Staging Test Server mean?
What the game's server browser reads from My Staging Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164795 (Build): Game build: 164795; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
These Rust Population lists include My Staging Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on My Staging Test Server?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 41 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server uses a map the game generates: procedural.
What are the rules and settings on My Staging Test Server?
Nothing in My Staging Test Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Staging Test Server run?
Rust network protocol 2633 and build 164795 on Windows is what My Staging Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
Offline at the moment, My Staging Test Server was last seen 39 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.
Where is My Staging Test Server located?
Nothing published by My Staging Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.155.228.58:28015.
How to join
How do I join My Staging Test Server?
Either enter client.connect 85.155.228.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.