Test Server
Offline 85.172.95.88:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #13,609, within the top 61% of all ranked servers.
How busy is Test Server?
At this count Test Server is offline, with its last sighting 19 days 5 hours ago.
Lists and tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167391 (Build): Game build: 167391; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 1 hours ago.
Map and rules
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
Nothing in Test Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test Server run?
On Windows, Test Server runs Rust network protocol 2634 and build 167391. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
Currently offline, Test Server was last seen 19 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is Test Server located?
No region is published by Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.172.95.88:28015 is where it lives.
How to join
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 85.172.95.88:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.