Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 42 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,098habitat unknownfirst seen 16 Sep 2026

[RU] Sunny Valley | Vanilla

Offline 85.175.226.51:22015 checked 13d ago

Measurements

Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:24 UTC14d ago 10 – running 0
Tue 13 Oct, 16:24 UTC15d ago 11 – 1 days 0
Mon 12 Oct, 05:35 UTC16d ago 6 – 1.5 days 0
Thu 17 Sep, 03:42 UTC41d ago 1 halved by day 1 25.1 days 0
Wed 16 Sep, 17:56 UTC42d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [RU] Sunny Valley | Vanilla rank against other Rust servers?

The last seven days of player hours place [RU] Sunny Valley | Vanilla at #15,098, within the top 70% of all ranked servers.

How busy is [RU] Sunny Valley | Vanilla?

[RU] Sunny Valley | Vanilla is offline at this count; we last saw it 13 days 3 hours ago.

Tags

What do the server tags on [RU] Sunny Valley | Vanilla mean?

These are the tags [RU] Sunny Valley | Vanilla publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [RU] Sunny Valley | Vanilla?

[RU] Sunny Valley | Vanilla appears among the Rust Population lists that follow: Rust servers in Europe and Community servers, field-listed. Filter the server list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on [RU] Sunny Valley | Vanilla?

Averaged over recent wipes, 9 players were counted at the busiest point. Peak came 16 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on [RU] Sunny Valley | Vanilla?

Irregular times are when [RU] Sunny Valley | Vanilla wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days ago, that is how long the current world has stood.

Settings

Which map does [RU] Sunny Valley | Vanilla run?

[RU] Sunny Valley | Vanilla uses a map the game generates, procedural, at size 2,000 with seed 4242. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [RU] Sunny Valley | Vanilla?

Nothing in [RU] Sunny Valley | Vanilla's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [RU] Sunny Valley | Vanilla run?

The setup is Rust network protocol 2634 and build 167781 on Windows for [RU] Sunny Valley | Vanilla. Your game needs the same protocol to join; Steam takes care of updating it.

Is [RU] Sunny Valley | Vanilla online, and how reliable is it?

Currently offline, [RU] Sunny Valley | Vanilla was last seen 13 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.

Where is [RU] Sunny Valley | Vanilla located?

Nothing in the tags says where [RU] Sunny Valley | Vanilla is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.175.226.51:22015.

How to join

How do I join [RU] Sunny Valley | Vanilla?

Open the console with F1 in Rust and enter client.connect 85.175.226.51:22015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.