Rust PopulationField survey · Rust servers
Observing 102,408 players 11,904 servers 3,941 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,675habitat unknownfirst seen 23 Oct 2026

Zeraworld

Online 85.190.128.11:10400 checked 8m ago

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak 1
Rank
#14,675
top 66%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Zeraworld rank against other Rust servers?

The last seven days of player hours place Zeraworld at #14,675, within the top 66% of all ranked servers.

How busy is Zeraworld?

Of its 50 slots, Zeraworld is using 1 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Zeraworld mean?

These are the tags Zeraworld publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Zeraworld?

On Rust Population, Zeraworld is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What is the wipe schedule on Zeraworld?

The record holds too few of Zeraworld's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 21 hours ago the current world was made.

Map and rules

Which map does Zeraworld run?

A procedural map of size 3,500 from seed 6738, generated by the game, is in use on Zeraworld. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Zeraworld?

Nothing in Zeraworld's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Zeraworld run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Zeraworld. The protocol must match for you to join, and Steam updates it for you.

Does Zeraworld run smoothly?

In the last 48 hours, it averaged 10 server fps, with a low of 10. Entities peaked at 65,663, including buildings, deployables and everything else. The highest memory usage was 1,976 MB. Players feel lag when fps is low and the entity count climbs.

Is Zeraworld online, and how reliable is it?

Zeraworld is up and running at the moment. The uptime it reports suggests a restart roughly 11 hours ago. It was up 99% of the time over the last 5 full days, 119 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.

Where is Zeraworld located?

No region is published by Zeraworld. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.190.128.11:10400.

How to join

How do I join Zeraworld?

Either enter client.connect 85.190.128.11:10400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.